Understanding American Consumer Opinion
American Consumer Opinion is a rewards platform where users earn points by completing surveys and playing mobile games. Points convert directly to cash at a rate of 100 points per dollar ($0.01 per point). The site has evolved from its origins in mail and telephone surveys to include online games alongside traditional market research surveys. Users can cash out once they reach 1,000 points ($10).
One Week Earning Test: Methodology and Results
To evaluate earning potential, a tester engaged with American Consumer Opinion for approximately one week. The approach combined gameplay and survey participation:
- Played the UNO game daily for over one hour per session
- Attempted five to six surveys, completing about three
- Spent no money on any activities
The total earnings amounted to $14.44. Breaking this down:
- $12.01 came specifically from playing UNO
- The remaining $2.43 resulted from completed surveys and minor account activities
The tester successfully requested the full amount via mailed check after accumulating 1,444 points.
Earning Through Gameplay: UNO Experience
After selecting UNO from the games section, the tester progressed to level 30 within the one-week timeframe. Key observations included:
Rewards tracked immediately upon reaching each milestone, with points appearing in the account without delay. The game was free to download and play; no in-app purchases were necessary to reach the earned level. While advertisements appeared frequently (offering optional coin rewards), watching them was sufficient to continue gameplay without spending personal funds. The tester noted this required tolerance for ad interruptions but found it acceptable given the free access.
Time Investment and Practical Considerations
Gameplay averaged over 60 minutes daily. The tester emphasized this approach suits those who already spend leisure time on mobile games, positioning it as a way to monetize existing habits rather than a primary income source. Earning potential correlates directly with time invested and game proficiency; higher levels typically demand significantly more playtime. Surveys presented a different dynamic: each completed survey required roughly 10 minutes, but qualification filters meant not all attempts yielded payment—a standard aspect of survey-based rewards platforms.
Survey Participation Details
During the test period, surveys covered topics like household products, brand usage, and general opinions. The tester found the questions straightforward but noted frequent screening out due to specific demographic requirements (e.g., recent purchasers of certain items). This variability is inherent to market research surveys but was balanced by having the alternative game-earning option available within the same platform.
Cashing Out Process
Upon exceeding the 1,000-point threshold ($10), multiple payout options appeared:
- PayPal transfer
- Physical check mailed to home address
- Donation to charity
The tester chose the check method, noting an estimated delivery window of two to four weeks. The process required no additional verification beyond standard account login.
Advantages and Limitations Based on Testing
Advantages
- No cost to join or participate in tested activities
- Dual earning pathways (games and surveys) provide flexibility
- Account interface clearly displays points balance, available offers, and redemption progress
- Game progress and survey rewards updated in real-time
- Low minimum payout threshold ($10) accessible for casual users
- Activities can fit into existing downtime (e.g., while watching television)
Limitations
- Earnings remain modest relative to time invested; not comparable to traditional employment wages
- Higher game rewards often require extended play sessions over many days
- Frequent advertisements in games may disrupt user experience for some
Frequently Asked Questions
Is there any cost to use American Consumer Opinion?
Joining the platform is free. During the one-week test, no money was spent on gameplay (UNO) or survey participation. While some games offer optional in-app purchases, earning rewards does not require spending.
What were the exact earnings from this test?
The tester earned $14.44 total over approximately one week: $12.01 from UNO gameplay and $2.43 from surveys and other minor account activities.
How much time did gameplay actually require?
UNO was played for over one hour each day across seven days. Individuals familiar with the game may progress faster, but earning substantial amounts necessitates consistent time commitment.
Do rewards appear quickly after completing game levels?
Yes. Points were added to the account immediately upon reaching each predefined reward level in the UNO game, with no observed delays in tracking.
What is the minimum amount needed to cash out?
Users can initiate a payout once their balance reaches 1,000 points, equivalent to $10.
What payout methods are available?
Options include PayPal deposits, mailed paper checks, or donating earnings to charitable organizations. Check delivery typically takes two to four weeks.
Can surveys reliably generate income?
Surveys do pay small amounts, but qualification is not guaranteed. The tester completed approximately three paid surveys out of five to six attempts, each taking about 10 minutes. Earnings depend heavily on matching specific demographic criteria researchers seek.




